Here is an example of a simple Vibrato Patch in MaxMSP, I was going through some of my really old work, and found this little patch. I thought maybe it would be useful for anyone starting out with MaxMSP. It uses the ‘sfplay~’ object to open and play a sound file, and creates a delay unit using the ‘tapin~’ and ‘tapout~’ objects. The user can control the rate and depth of the vibrato effect.
If you are interested in playing around with the patch, download vibrato patch here.
This patch was used as an algorithmic model for the C++ Vibrato Plugin, which you can also download from my site.